Solo project for Champlain College Game Tech 1 and Intro. to Game Design class, sophomore year.

This project started with the simple goal of wanting to build a Unity game in which the gameplay operated on a triangular grid. From there, in order to contextualize the gameplay, I developed a simple space exploration narrative, and wrote descriptive dialogue for six planets for the player to discover. This game went through several stages of physical prototyping before the digital version was started, and underwent several significant game play changes, namely to the systems for uncovering planets. 

Download

Download
Starfinder.zip 47 MB

Leave a comment

Log in with itch.io to leave a comment.